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Module:Schematic
来自Minecraft基岩版开发Wiki
local p = {}
function p.table( f )
local args = f.args
if args[1] == nil then
args = f:getParent().args
end
local caption = args.caption or ''
local captionstyle = args.captionstyle or ''
local clear = args.clear or ''
local float = args.float or ''
local size = tonumber( args.size ) or 32
local style = args.style or ''
local tablestyle = args.tablestyle or ''
local sprite = require( 'Module:Sprite' ).sprite
local ids = mw.loadData( 'Module:Schematic/Data' ).ids
local titles = mw.loadData( 'Module:Schematic/Titles' )
local isTable = false
if args[2] or '' ~= '' then
isTable = true
end
local categories = {}
if size ~= 32 then
tablestyle = 'font-size:' .. size .. 'px;' .. tablestyle
end
local cols = 0
local maxcols = 0
local schematic = {}
local title = ''
for _, cell in ipairs( args ) do
cell = mw.text.trim( cell )
if isTable and cell ~= '-' then
cols = cols + 1
if cols > maxcols then
maxcols = cols
end
end
if cell == '' or cell == 'air' then
if isTable then
table.insert( schematic, '|' )
else
table.insert( schematic, '<br>' )
end
elseif isTable and cell == '-' then
cols = 0
table.insert( schematic, '|-' )
else
local layers = {}
title = {}
for layer in mw.text.gsplit( cell, '%s*+%s*' ) do
local idData = ids[layer]
if idData then
local image, spriteCat = sprite{
data = 'Schematic/Data',
iddata = idData,
scale = size / 16
}
table.insert( layers, image )
table.insert( categories, spriteCat )
if titles[layer] then
table.insert( title, 1, titles[layer] )
end
else
table.insert( layers, '<span class="text">' .. layer .. '</span>' )
end
end
if args.text then
table.insert( layers, '<span class="text">' .. args.text .. '</span>' )
end
title = table.concat( title, '位于' )
layers = table.concat( layers, '' )
if isTable then
if layers ~= '' then
layers = '| title="' .. title .. '" | <div>' .. layers .. '</div>'
else
layers = '|'
end
end
table.insert( schematic, layers )
end
end
local attr = 'class="schematic" style="' .. tablestyle .. '"'
if isTable then
table.insert( schematic, 1, '{|' .. attr )
table.insert( schematic, '|}' )
else
if #schematic == 0 then
table.insert( schematic, '<br>' )
end
table.insert( schematic, 1, '<span ' .. attr .. ' title="' .. title .. '">' )
table.insert( schematic, '</span>' )
end
local out
if caption ~= '' or float ~= '' then
if float == '' then
float = 'right'
end
if clear == '' then
clear = 'none'
end
local captionwidth = maxcols * ( size + 1 ) + 1
if captionwidth < 182 then
captionwidth = 182
end
if not args.nohelp and mw.title.getCurrentTitle().prefixedText ~= 'Help:红石图例' then
caption = '<span style="float:right;padding-left:0.5em">' ..
f:expandTemplate{
title = 'CommentSprite',
args = {
'1',
link = 'Help:红石图例',
title = '帮助'
}
} ..
'</span>' .. caption
end
out = {
'<div class="thumb t' .. float .. '" style="clear:' .. clear .. ';' .. style .. '">',
'<div class="thumbinner" style="display:inline-block;max-width:' .. captionwidth .. 'px">\n',
table.concat( schematic, '\n' ),
'\n<div class="thumbcaption" style="' .. captionstyle .. '">\n' .. caption .. '</div>',
'</div>',
'</div>'
}
out = table.concat( out )
else
if isTable then
out = table.concat( schematic, '\n' )
else
-- Inline schematic should be a single line
out = table.concat( schematic )
end
end
out = out:gsub( ' style=""', '' ):gsub( ' title=""%s*|?', '' )
return out .. table.concat( categories )
end
return p